Summary
Gone Home is a conceptual simulation game somewhat themed
after classic adventure titles where how you interact with space around your
characters determines how far you progress in the game. This title is all about
exploring a modern, residential locale, and discovering the story of what
happened there by investigating a deeply interactive gameworld. The development
team aims to push for true simulation,both in the sense of the physics system
but also in allowing the player to open any door or drawer they'd logically be
able to and examine what's inside, down to small details.
Screenshots
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